Microsoft Project xCloud to let you play Xbox One games ANYWHERE, on any device
Microsoft 'pushing the edge of what's possible' with service that lets you play any game, anywhere, on 'every device you own'
Microsoft 'pushing the edge of what's possible' with service that lets you play any game, anywhere, on 'every device you own'
MICROSOFT today revealed a new game streaming service that will let you play Xbox One games on "any device you own".
The Xbox-maker's has installed Xbox hardware into data centres as part of what it calls Project xCloud.
"Project xCloud’s state-of-the-art global game-streaming technology will offer you the freedom to play on the device you want without being locked to a particular device," the firm claims in .
The service is already being rolled out, but public testing isn't going to kick off until 2019.
"The test runs on devices (mobile phones, tablets) paired with an Xbox Wireless Controller through Bluetooth, and it is also playable using touch input," according to the post.
At this stage, according to Microsoft, the test is running at 10Mbps, comparable to standard home broadband speeds for much of the UK.
The service had previously been teased at E3 2018, with many industry experts predicting a streaming-only option for the Xbox Two.
That service was known to be code-named Scarlett Cloud, in line with the Xbox Two's suggested codename of Scarlett.
In a video revealing details of the new service, Microsoft explained that this wasn't the end of the road for consoles, as they provided a "uniquely immersive" set up for gaming -- xCloud is meant to be an alternative for those who don't have access to a console either at all, or just at that moment in time.
The hardware needed for the service will be installed in Microsoft's own Azure-branded datacentres, and is being designed to work over current 4G mobile networks as well as future 5G ones.
"Project xCloud will have the capability to make game streaming possible on 4G networks and will dynamically scale to push against the outer limits of what’s possible on 5G networks as they roll out globally... Our goal is to deliver high-quality experiences at the lowest possible bitrate that work across the widest possible networks, taking into consideration the uniqueness of every device and network," Microsoft concluded.
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