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Destiny 2 Crucible Labs bringing experimental matches to the sci-fi shooter

DESTINY 2 may have only just got its second expansion, but developer Bungie isn't being shy when it comes to revealing what's up next.

One of the most exciting-looking features is the new Crucible Labs -- and they're going to be here in less than two weeks, on May 29.

 The full roadmap showing what Guardians have to look forward to throughout the entire summer
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The full roadmap showing what Guardians have to look forward to throughout the entire summer

The Labs will give all Destiny 2 players "access to experimental PvP content". Anyone who decides they fancy being a guinea pig will then be able to have their opinions on how the content should evolve before the developers take it back to the drawing board and work improvements in based on direct feedback and watching how Guardians play with their new toys.

The patch will also include improvements to Faction Rallies, and bring the sandbox changes that overhauled the game's best weapons to Exotic armour as well.

That's far from it, though. The roadmap also reveals what looks like a couple of major U-turns ahead with "weapon randomisation" promised for September -- and bounties set to return in July.

Bounties were a core part of the original Destiny, giving players a range of repeating randomised daily challenges. These were removed for the sequel and replaced with an integrated set of tasks for each region, and weekly challenges that were the same for everyone.

 The experimental nature of the Crucible Labs may mean the need for fewer U-turns from Bungie in the future
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The experimental nature of the Crucible Labs may mean the need for fewer U-turns from Bungie in the futureCredit: Activision
 Explosive new challenges from the Warmind expansion have breathed new life into Destiny 2
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Explosive new challenges from the Warmind expansion have breathed new life into Destiny 2Credit: Activision

 

It is unclear how bounties will work this time around, but they could certainly provide some much-needed variety to the daily grind for regular players once the shine has worn off the Warmind content.

Randomisation is potentially an even bigger U-turn, given how big a deal developers made about removing it to begin with. In Destiny 2 now, unlike its predecessor and many other massively-multiplayer games, whenever a specific weapon drops or is bought from Xur, it has exactly the same stats.

This means that if players are lucky enough to get the specific weapon they want they don't have to worry about it being less powerful than it might be--but others have suggested this makes the game less exciting, and provides players with fewer avenues for customising their characters to their own playing style.

There are less controversial changes on the way too, with gear collections, a new seasonal event called Solstice of Heroes to mark the end of the in-game year ahead of Year 3 and the third expansion, and a chat feature on PC for in-game clans.


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